Release Notes for 383

Notes for Release 383

28 Likes

Client Difference Log

API Changes

Added Property float SurfaceGui.PixelsPerStud
Added Property Enum<SurfaceGuiSizingMode> SurfaceGui.SizingMode

Added Enum SurfaceGuiSizingMode
	Added EnumItem SurfaceGuiSizingMode.FixedSize : 0
	Added EnumItem SurfaceGuiSizingMode.PixelsPerStud : 1

Changed the category of Property SurfaceGui.CanvasSize 
	from: "Data"
	  to: "Sizing"

Changed the security of Function GuiService:GetResolutionScale 
	from: {LocalUserSecurity}
	  to: {RobloxScriptSecurity}

Removed Property Studio.Import mesh files as single mesh
Removed Property Studio.Auto-Save Enabled
Removed Property Studio.Auto-Save Interval (Minutes)
Removed Property Studio.Auto-Save Path

Removed Tag [Preliminary] from EnumItem Material.ForceField

(Click here for a syntax highlighted version!)

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I’m sure that this will make a few people quite happy.

What in tarnation? Does that mean we can’t turn auto-saving off now? Why tho.

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It has been superseded by the auto-recovery feature, which both auto-saves to your PC, as well as the cloud. Nothing has been lost, its just a rename :wink:

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Doesn’t solve the exploit fully but it gets rid of the annoying spam. Guess this also discourages people from wasting more time. Hooray!

:heart:

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Oh boy faster loading for meshparts

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still no news on the forcefield material being completed? behavior right now is very inconsistent but it’s been usable for a while now

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When is PixelsPerStud actually going to be enabled? It says live, but it’s been a month… Or did I misunderstand?

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Ok… It’s been another month and still no PixelsPerStud… Has it been forgotten? Or were the properties added early and it’s not even been made yet?

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PixelsPerStud is added?
image
image
It is also documented
https://developer.roblox.com/en-us/api-reference/property/SurfaceGui/PixelsPerStud

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It doesn’t show up in the properties window.
And if you actually change them via command bar, nothing happens.

So it’s like they forgot to enable it or something.

(Edit: Also, Idk if its just the wiki not loading because of the outages, but the PixelsPerStud documentation says nothing but “Property of: SurfaceGui” and “Value Type: Float” so I don’t think it’s really documented either.)

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I would definitely love to see a follow up on this property. It would simplify the usage of SurfaceGuis

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@LuaPolar Do you know any more information about this property?

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It isn’t enabled yet. @Tiffblocks is the one who worked on it.
Here’s how it works:

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I enabled SurfaceGui.SizingMode today. In a few days I’ll likely also be enabling a change which changes this to be the default mode for newly inserted SurfaceGuis.

8 Likes

@Tiffblocks Thank you so much! This was one of me & my friend’s most anticipated features. :slight_smile: We’ll definitely be using it for all projects now! :partying_face:

(Sorry for the @ if you only wanted important notifications)

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