40 Likes
Client Difference Log
API Changes
Added Function bool CrossDMScriptChangeListener:IsWatchingScript(string scriptRef) {RobloxScriptSecurity}
Added Function int DebuggerConnection:SetExceptionBreakMode(Enum.DebuggerExceptionBreakMode breakMode, Function callback) {RobloxScriptSecurity}
Added Function void DebuggerUIService:SetCurrentThreadId(int debuggerThreadId) {RobloxScriptSecurity}
Added Function void IXPService:LogBrowserTrackerLayerExposure(string layerName) {LocalUserSecurity}
Added Function void IXPService:LogUserLayerExposure(string layerName) {LocalUserSecurity}
Added Function Dictionary MetaBreakpoint:GetContextBreakpoints() {RobloxScriptSecurity}
Added Enum DebuggerExceptionBreakMode
Added EnumItem DebuggerExceptionBreakMode.Never : 0
Added EnumItem DebuggerExceptionBreakMode.Unhandled : 1
Added EnumItem DebuggerExceptionBreakMode.Always : 2
Added EnumItem SignalBehavior.AncestryDeferred : 3
Added Tag [Deprecated] to Enum LevelOfDetailSetting
Added Tag [Deprecated] to EnumItem LevelOfDetailSetting.Low
Added Tag [Deprecated] to EnumItem LevelOfDetailSetting.Medium
Added Tag [Deprecated] to EnumItem LevelOfDetailSetting.High
Added Tag [NotReplicated] to Property MetaBreakpoint.LogMessage
Changed the serialization of Property MetaBreakpoint.LogMessage
from: [<💾> SaveOnly]
to: [<💾|📁> Saves|Loads]
Changed the return-type of Function VoiceChannel:AddUserAsync
from: Tuple
to: VoiceSource
Removed Function MetaBreakpoint:GetContexts
Removed Tag [ReadOnly] from Property MetaBreakpoint.LogMessage
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18 Likes
I wonder what the justification behind this was given how Local Plugins can utilise the standalone datamodel.
8 Likes
There will be a DevForum post explaining.
14 Likes
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