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guh?
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Optimization mode can be controlled using --!optimize 0
, --!optimize 1
or --!optimize 2
comment at the beginning of a script.
We don’t specify which exact optimizations go into each level and we may move them around in the future.
Default mode in live games right now is 2, Studio uses 1 to provide better debugging experience.
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This is really cool feature. Is this documented anywhere, a newer feature, or both?
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The optimization control is a new feature that doesn’t have documentation yet.
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