20 Likes
Client Difference Log
API Changes
Added Class AssetPatchSettings : Instance [NotCreatable] [NotReplicated]
Added Property string AssetPatchSettings.ContentId
Added Property string AssetPatchSettings.OutputPath
Added Property string AssetPatchSettings.PatchId
Added Class FacialAnimationStreamingServiceV2 : Instance [NotCreatable] [Service]
Added Property int FacialAnimationStreamingServiceV2.ServiceState {RobloxScriptSecurity} [Hidden]
Added Function bool FacialAnimationStreamingServiceV2:IsAudioEnabled(int mask) {RobloxScriptSecurity}
Added Function bool FacialAnimationStreamingServiceV2:IsPlaceEnabled(int mask) {RobloxScriptSecurity}
Added Function bool FacialAnimationStreamingServiceV2:IsServerEnabled(int mask) {RobloxScriptSecurity}
Added Function bool FacialAnimationStreamingServiceV2:IsVideoEnabled(int mask) {RobloxScriptSecurity}
Added Function int FacialAnimationStreamingServiceV2:ResolveStateForUser(int64 userId) {RobloxScriptSecurity} [Yields]
Added Class ScriptBuilder : Instance [NotCreatable] [NotReplicated]
Added Class AnimationConstraint : Constraint [NotBrowsable]
Added Property float AnimationConstraint.MaxForce
Added Property float AnimationConstraint.MaxTorque
Added Property CFrame AnimationConstraint.Transform
Added Class CoreScriptBuilder : ScriptBuilder [NotCreatable] [NotReplicated]
Added Property string AssetDeliveryProxy.Interface
Added Property int AssetDeliveryProxy.Port
Added Property bool AssetDeliveryProxy.StartServer
Added Property bool ScreenGui.ClipToDeviceSafeArea [NotBrowsable]
Added Property Enum.SafeAreaCompatibility ScreenGui.SafeAreaCompatibility [NotBrowsable]
Added Property bool Sound.PlaybackRegionsEnabled [NotBrowsable]
Added Property NumberRange Sound.LoopRegion
Added Property NumberRange Sound.PlaybackRegion
Added Property Enum.HumanoidStateMachineMode StarterPlayer.HumanoidStateMachineMode [NotBrowsable]
Added Function void DebuggerConnection:UpdateSelectedFrame(int threadId, int frameNumber) {RobloxScriptSecurity}
Added Function void FaceAnimatorService:Init(bool videoEnabled, bool audioEnabled) {RobloxScriptSecurity}
Added Function void Terrain:HideTerrainRegion() {RobloxScriptSecurity}
Added Function void Terrain:SetTerrainRegion(CFrame cframe, Vector3 size) {RobloxScriptSecurity}
Added Function void Terrain:SetWireframeRegion(CFrame cframe, Vector3 size) {RobloxScriptSecurity}
Added Function void Terrain:ShowTerrainRegion() {RobloxScriptSecurity}
Added Callback Tuple TextChannel.ShouldDeliverCallback(TextChatMessage message, TextSource textSource)
Added Enum FacialAnimationStreamingState
Added EnumItem FacialAnimationStreamingState.None : 0
Added EnumItem FacialAnimationStreamingState.Audio : 1
Added EnumItem FacialAnimationStreamingState.Video : 2
Added EnumItem FacialAnimationStreamingState.Place : 4
Added EnumItem FacialAnimationStreamingState.Server : 8
Added Enum HumanoidStateMachineMode
Added EnumItem HumanoidStateMachineMode.Default : 0
Added EnumItem HumanoidStateMachineMode.Legacy : 1
Added EnumItem HumanoidStateMachineMode.NoStateMachine : 2
Added EnumItem HumanoidStateMachineMode.LuaStateMachine : 3
Added Enum SafeAreaCompatibility
Added EnumItem SafeAreaCompatibility.None : 0
Added EnumItem SafeAreaCompatibility.FullscreenExtension : 1
Added EnumItem ConnectionError.PlacelaunchUserPrivacyUnauthorized : 533
Added EnumItem ParticleFlipbookLayout.Grid2x2 : 1
Added EnumItem ParticleFlipbookLayout.Grid4x4 : 2
Added EnumItem ParticleFlipbookLayout.Grid8x8 : 3
Added Tag [Deprecated] to Class AnalyticsService
Added Tag [Deprecated] to Function AnalyticsService:FireCustomEvent
Added Tag [Deprecated] to Function AnalyticsService:FireInGameEconomyEvent
Added Tag [Deprecated] to Function AnalyticsService:FireLogEvent
Added Tag [Deprecated] to Function AnalyticsService:FirePlayerProgressionEvent
Added Tag [Hidden] to Property TextBox.Font
Added Tag [Hidden] to Property TextButton.Font
Added Tag [Hidden] to Property TextLabel.Font
Changed the memory category of Class AdGui
from: "Instances"
to: "Internal"
Changed the parameters of Function ContextActionService:BindActivate
from: (Enum.UserInputType userInputTypeForActivation, Enum.KeyCode keyCodeForActivation = "Unknown")
to: (Enum.UserInputType userInputTypeForActivation, Tuple keyCodesForActivation)
Changed the parameters of Function SocialService:CanSendGameInviteAsync
from: (Instance player)
to: (Instance player, int64 recipientId = 0)
Removed Class PatchMapping
Removed Property PatchMapping.FlattenTree
Removed Property PatchMapping.PatchId
Removed Property PatchMapping.TargetPath
Removed Function AssetImportSession:GetCurrentImportMap
Removed EnumItem ParticleFlipbookLayout.TwoByTwo
Removed EnumItem ParticleFlipbookLayout.FourByFour
Removed EnumItem ParticleFlipbookLayout.EightByEight
(Click here for a syntax highlighted version!)
5 Likes
OH!? This sounds like a feature I’m looking forward to in order to create better in-experience background music loops. Right now I just stitch some audio together or let the song loop its whole length from fade in to fade out. Can’t wait to experiment with this, especially with APM tracks.
9 Likes
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