This is a good change:
But I was hoping it would also apply to playtesting.
For example, if you have LeftControl to sprint ingame, moving with WASD becomes a challenge. If you sprint and move left then right, you’ve selected everything and duplicated it, and the selection mouse gets enabled.
I would like Ctrl + W/A/S/D to be disabled if you are focused on the viewport and not selecting something. This will make my development experience better by a lot.
I’m confused about this improvement:
“Adds a new Media Gallery component for Xbox 10ft UI.”
What does that mean?
Shouldn’t have been included in the release notes, they’re talking about an internal component.
Roblox previously didnt have a component for Media Gallery for the UI of XBOX. So it will be added.
Anyways,i wish Roblox rolled out UWP app for Xbox. It seems untouched since 2016-2017,but this isnt 2013,UWP arrived since then.
The easiest (and probably the only) option is disabling Respect Studio shortcuts when the game is in focus
in Studio settings. Not sure about your workflow but personally I find it useful; this allows you to bind many more single-key shortcuts without interfering with playtesting in any way.
I’m having issues with my newer trains which use LinearVelocity and this is pretty new - could this be related to the following:
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