We are closer than expected… RELEASE 600… just imagine
release 600. just a week away!
Dynamic images in v600 please?
Since I got no reply on the last release notes post, I’ll ask again.
What is being updated here? Can we please have some clarification? Is this game-breaking?
oh yes please! DynamicImages being enabled in v600 would be perfection
Extend world limit pls or use grids and make it infinite.
I.e. able to travel far from origin without the camera going funny.
it’s a floating point issue, i don’t think roblox would be able to fix this without overhauling the entire rendering schema to be centered on the player camera, and not on the world origin.
You are likely referring to floating point precision errors, and google says those cannot be fixed!
I am pretty sure this could be partially fixed by using double precision floating point numbers instead of single precision.
Problem with this is that it skyrockets memory consumption (2x Memory consumption compared to single precision, bad for low memory devices!!!).
Also it might be better to use an origin shifting approach for very large worlds.
Does this fix the issue where the vehicle camera clips through ceiling above the vehicle? (especially visible with bigger vehicles in a tunnel)
I think this update has caused a Lighting bug with skyboxes and water reflections.
Screenshot, expected behavior, skybox reflected on water properly:
Unexpected behavior since last update, NO REFLECTION if skybox loaded during night clocktime:
To reproduce this bug:
- set game clock time to 2AM
- add skybox to Lighting
- set game clock to day time(12PM)
This has been working fine for years, now it does not.
When my games time smoothly transitions to morning the reflection does not load properly now.
I don’t think anyone is looking into this bug. I emailed bug support but they have not responded or posted my bug report on the forum yet.
It takes their team more or less 10 days to respond to your message and a day further to post it to the bug reports category after you confirmed it still happens. So I’d just wait and be patient until they get to you.
This most recent studio update today is causing an issue with the StarterGui service.
It gives this error:
This is breaking my game because some :GetCore() functions are not working properly.
I even created a fresh new file on an empty baseplate and the error message is still happening.
Looking forward to a fix, thanks!
Also of note: the chat bar isn’t working.
announcement for the new workspace.NewPhysicsSolver
added in 599 when?
Can you reproduce this on 600?
Also, would you mind sharing the place file with me over DM?
Thanks
I’m not able to reproduce this issue, can you DM me the fresh place file you created that has this issue?
Oh I see how it is. Secret data type? Fine don’t tel us then…
Still seems to be broken:
You can see the night sky reflection (black) in the day clock time in the screenshot.
To reproduce you need a baseplate with some water and a skybox with no Atmosphere. I sent you a DM with the place file.
video:
I uninstalled studio and reinstalled it again and the issue went away. I read somewhere else that it had an error installing the version or some data got corrupted. All good, thanks!