My 2c is the cylinder should be 1x4x4 so you can tell which axis to resize to make it taller, and it matches sphere’s default size. I always resize the Y axis then see it and remember its a cylinder so the axis are swapped and X axis makes it taller. If it was 1x4x4 this would happen less imo
The wedge should match a normal part, 4x1x2. Having any values be the same makes it harder to remember which axis makes it wider and which makes it deeper
This is a great and very welcome change- one that I’ve been wanting for nearly 3 years! I’m glad to know that modeling in the Studio is still receiving QoL changes.