As a Roblox developer, it is currently hard to be efficient when creating models using cylinders.
When I spawn in a cylinder brick:
It will be in a resting position:
However, most objects I create will need the cylinder to be in an upright position:
Whenever I turn a cylinder 90° I waste a few seconds. Added up it makes a big difference.
I use 5° or 2° increments when modeling, so I must either spawn in a cylinder and take time eyeballing it, or switch the increments to something like 15° or 45°.
If I were to duplicate or copy an existing cylinder that would also waste some of my time.
There is a far wider use of upright cylinders than resting cylinders.
I believe cylinders should spawn in an upright position.
If this issue is addressed, it would improve my development experience because I would no longer have to waste time needing to rotate each individual cylinder.