Release Notes for 635

Hey creators, I’ll cut directly to the point: 635 has landed and here are the updates:

Enjoy!
IgnisRBX

49 Likes

can i have a sneak peak because its not live

Edit, found the flag that turns it on, but where’s my resonance?

If you ask me, any of the Enums that show the Q property, dragging up or down while holding shift (because theres some where you can drag up/down while Q is visible) on the F node should edit the Q value, not really sure what Q is here though?

21 Likes

this is the shortest release note in history

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Why does this feel like going to school on a half-day

21 Likes

A fairly simple and short note at the same time, although the corrections are quite interesting :thinking:

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Any elaboration on this? This could be a fix to a major pain point I’ve had with the engine for ages now but I’m not sure.

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in 634, go join any game which uses point lights in lobby, for me it’s pressure, like wait in the lobby and u will see the lights disappear like not even render for some time and fix itself

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I think there was one with only two items in both the categories combined

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Sir why did you guys recently remove my beloved font, 8514oem :angry: please restore it

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RIP DucksAreYellow, banished back to the behind the scenes documentation team after their aesthetic text stunt.


It’s good that the long lasting bugs for UIPageLayout are being fixed now!

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Just for be sure. Pending mean update not bringed in yet?

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Yes, ‘pending’ typically means that something is awaiting decision.

1 Like

Roblox, please add antialiasing to the Path2D instances
It’s needed now more than ever now that it’s beginning to be used in Studio UI

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inside jokes about exploiting something something

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Should be live within the next month!

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Hi! We plan to make this live soon - cool to see people playing with it already! Currently you can change the Q value by scrolling over the F node, but we could add more control methods if that doesn’t work for you

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Will there be visual editors created for other of the new Audio effects? AudioCompressor and AudioReverb come to mind.

I’m asking to see if there’s a relevant place for a plugin that has a host of tools for the new Audio instances.

I can’t promise anything, but we’ve definitely been thinking about more tooling for the audio API.

The good news is that everything in this editor is done with public APIs accessible to everyone, so if we don’t get to it, anyone in the community could make a visual editing plugin for any of the other instances and share it.

3 Likes