Release Notes for 648

Howdy! Here are the release notes for 648.

Remember to eat healthy and stay hydrated!

45 Likes

Good release!

The math.map RFC leads to a dead link btw

32 Likes


ascending-heaven

38 Likes

Going to the website gives me a 404, can someone explain what math.map is?

6 Likes

Correct link is https://rfcs.luau.org/function-math-map.html

9 Likes


cool one.

6 Likes

For the Luau team - I would really love for there to be an option to clamp math.map. In most use cases, we clamp our mapped values.

Beyond that, things look great! Thanks for the additions this week. :slightly_smiling_face:

8 Likes

This will make remapping bezier curves or any type of spline a lot easier

5 Likes

I’ll fix the link. Thanks for the spot check!

11 Likes

Finally they going to fix the pathfinding. but what is content.none?

5 Likes

You can always apply a clamp on top of the mapped value.

3 Likes

“Actors in plugins now longer crash and now throw an error that states this is not currently supported.”
is it supposed to be no longer?

4 Likes

I’m going to sound stupid since I’m the one who requested this in the first place LOL.

GetWaveformAsync returns the amplitudes for an AudioPlayer at a given sample rate, (this is expected dw), however, I dont know how to use that sine wave so i can render a waveform like this:

8 Likes

Can anyone tell me what math.map does and what it can be used for? I’m completely lost.

5 Likes

Its used to change a value from one range to another keeping the ratio
0.5 in a 0 to 1 range would be 1 in a 0 to 2 range

7 Likes

Oh, thats pretty cool. So it translates and scales ranges of numbers?

4 Likes

sounds like it was never a thing and it just crashed studio so they made it throw instead (for now, from how they describe it it seems like they’re planning to support it later)

4 Likes

Oops, we recently changed the website address and the old one was available at the time the note was written.
Should be fixed now.

4 Likes


slight typo. Unless the actors cause crashes now :thinking:

3 Likes

Yup, it’s a typo. It should say “…no longer crash…” and I’ll update the notes to reflect this!

2 Likes