Howdy! Here are the release notes for 648.
Remember to eat healthy and stay hydrated!
Going to the website gives me a 404, can someone explain what math.map is?
For the Luau team - I would really love for there to be an option to clamp math.map
. In most use cases, we clamp our mapped values.
Beyond that, things look great! Thanks for the additions this week.
This will make remapping bezier curves or any type of spline a lot easier
I’ll fix the link. Thanks for the spot check!
Finally they going to fix the pathfinding. but what is content.none?
You can always apply a clamp on top of the mapped value.
“Actors in plugins now longer crash and now throw an error that states this is not currently supported.”
is it supposed to be no longer?
I’m going to sound stupid since I’m the one who requested this in the first place LOL.
GetWaveformAsync returns the amplitudes for an AudioPlayer at a given sample rate, (this is expected dw), however, I dont know how to use that sine wave so i can render a waveform like this:
Can anyone tell me what math.map does and what it can be used for? I’m completely lost.
Its used to change a value from one range to another keeping the ratio
0.5 in a 0 to 1 range would be 1 in a 0 to 2 range
Oh, thats pretty cool. So it translates and scales ranges of numbers?
sounds like it was never a thing and it just crashed studio so they made it throw instead (for now, from how they describe it it seems like they’re planning to support it later)
Oops, we recently changed the website address and the old one was available at the time the note was written.
Should be fixed now.
Yup, it’s a typo. It should say “…no longer crash…” and I’ll update the notes to reflect this!