Question is in the Title…
Is it possible to reload a place like you can Reload scenes in Unity?
I tried searching on devForum and developer hub but nothing came up.
Question is in the Title…
Is it possible to reload a place like you can Reload scenes in Unity?
I tried searching on devForum and developer hub but nothing came up.
I don’t know what you’ve meant by reloading a place in Roblox Studio, but I can assume its part of a Roblox Studio issue, right?
like when you stop and start play test on studio but in real game like what you can do in Unity scenes on which Roblox places are based on.
Can u also pls explain what is the reload scene in unity.
Roblox places aren’t based on anything, they are just something every engine has.
I don’t understand what you mean. You can run the server only using “Run” (green arrow), play the game locally with “Play” or “Play here” and run a local server.
I mean like when a new server starts the place is how it was published/saved to roblox. So what I want to do do that but in running game. Idk if it is possible or not.
Unity has something like this
You can create a module that controls the entire game with :Load() and :Unload() methods, but that’s about it. Unity was designed for small “scenes”, while Roblox is general purpose, with an emphasis on open “universes”.
Unity has these things called scenes which is basically just separate games, they all share the same project folders but have different hierarchy’s.