Works fine in solo mode, but when I test with 2 players it doesn’t.
Every player has the local script
–Server
delay(2.5, function()
print("Helllo?")
rEvent:FireAllClients(mapChoices)
end)
–Client
rEvent.OnClientEvent:Connect(function(MapChoices)
print("mmm") -- Doesn't print mmm
for i,v in pairs(Frame:GetChildren()) do
v.Text = MapChoices[i]
v.MouseButton1Down:Connect(function()
--rEvent:FireServer(i)
print(i)
rEvent:FireServer(i)
end)
end
end)