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What do you want to achieve?
I want to find out which RemoteEvent is causing this:
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What is the issue? After some time of playing my game, the output gets flooded with errors like sent above, with a double increase of the events dropped.
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What solutions have you tried so far? I looked on the devforum for similar cases to this, but there was a specified event name that was having issues, whereas my erorr messages don’t point to a specific event. (There aren’t any remote events called “RemoteEvent”)
In a post with a similar issue to mine, someone said it’s likely a memory leak due to the events increasing by x2. I wasn’t able to find any unimplemented OnServerEvents.
Any help would be appreciated, thanks!