Hello everyone! So I am trying to fire a remote event to show a killed player GUI, however when I try to fire it, I get the error: FireClient() must have a player object in it. I know I have a player object, and I don’t know how to fix it. Code below:
function handleKillCount(humanoid, player)
local killer = getKillerOfHumanoidIfStillInGame(humanoid)
if killer ~= nil then
local stats = killer:findFirstChild("leaderstats")
if stats ~= nil then
local kills = stats:findFirstChild("Coins")
if killer ~= player then
kills.Value = kills.Value + 50
local p = game.Players:FindFirstChild(killer)
game.ReplicatedStorage.Events.KillGui:FireClient(p, killer)
else
kills.Value = kills.Value - 1
end
end
end
end
I’m not sure what you aimed for here? I’m assuming the variable “killer” is the killer player, not a string. :FindFirstChild() only works with strings.
Let me show you a different function call. You’ll notice that killer is returned as a value, not a player object.
function getKillerOfHumanoidIfStillInGame(humanoid)
-- returns the player object that killed this humanoid
-- returns nil if the killer is no longer in the game
-- check for kill tag on humanoid - may be more than one - todo: deal with this
local tag = humanoid:findFirstChild("creator")
-- find player with name on tag
if tag ~= nil then
local killer = tag.Value
if killer.Parent ~= nil then -- killer still in game
return killer
end
end
return nil
end
The killer. I am trying to make a GUI alert them that they killed the player and got 50 coins (Already coded on the client side). My issue resides with that one error
function handleKillCount(humanoid, player)
local killer = getKillerOfHumanoidIfStillInGame(humanoid)
if killer ~= nil then
local stats = killer:findFirstChild("leaderstats")
if stats ~= nil then
local kills = stats:findFirstChild("Coins")
if killer ~= player then
kills.Value = kills.Value + 50
game.ReplicatedStorage.Events.KillGui:FireClient(killer)
else
kills.Value = kills.Value - 1
end
end
end
end
We already have the killer player object defined so we can fire the event on them like this.