Remote Event Not Working When Fired (On a LocalScript)

Hello. I’m making a game that has a type of survival section. I tried starting it with firing a remote event (server) on a local script (where the cutscene happens). If any of you can help, i would be really happy!


  • Configuring The Remote Event (Server Script in ServerScriptService) :
local rotation = CFrame.Angles(0, math.rad(90), 0)
local RotTentacle = CFrame.Angles(0, math.rad(180), 0)
local CanAttack = true

local function selectPlayer()
	local players = game.Players:GetPlayers()
	local selected = players[math.random(1,#players)]
	return selected
end

local function TearDropAttack()
	local TearDropModel = game.ReplicatedStorage.BossFightAttacks.TearDropAttack:Clone()
	CanAttack = false
	TearDropModel.Parent = workspace
	wait(3)
	TearDropModel:WaitForChild("AlertParts"):Destroy()
	game:GetService("TweenService"):Create(TearDropModel.PrimaryPartBase, TweenInfo.new(1), {Position = workspace.TearDropFallenCFrame.Position}):Play()
	wait(1.1)
	CanAttack = true
end

local function BallAttack(PlayerSelected)
	local Ball = game.ReplicatedStorage.BossFightAttacks.SlimeBallAttack:Clone()
	CanAttack = false
	Ball.Parent = workspace
	game:GetService("TweenService"):Create(Ball, TweenInfo.new(2), {Position = PlayerSelected.Character.HumanoidRootPart.Position}):Play()
	wait(2.1)
	CanAttack = true
	Ball:Destroy()
end

local function TentacleSmackAttack(PlayerSelected)
	local Tentacle = game.ReplicatedStorage.BossFightAttacks.TentacleSlam:Clone()
	local Anim = Tentacle.AnimationController.Animator:LoadAnimation(script.SlamAnim)
	CanAttack = false
	Tentacle.Parent = workspace
	Tentacle.Tentacle.Orientation = PlayerSelected.Character.Head.Orientation
	game:GetService("TweenService"):Create(Tentacle.Tentacle, TweenInfo.new(2), {Position = Tentacle.TentacleAppearPos.Position}):Play()
	wait(2.1)
	Tentacle.Tentacle.Orientation = Tentacle.Tentacle.Orientation * RotTentacle
	Anim:Play()
	Anim.Ended:Wait()
	print("Attack Finished")
	wait(1)
	game:GetService("TweenService"):Create(Tentacle.Tentacle, TweenInfo.new(1), {Position = Tentacle.TentacleDissapearPos.Position}):Play()
	wait(1.1)
	CanAttack = true
	Tentacle:Destroy()
end

local function TentacleSpinAttack(PlayerSelected)
	local Tentacle = game.ReplicatedStorage.BossFightAttacks.TentacleSpin:Clone()
	local Anim = Tentacle.AnimationController.Animator:LoadAnimation(script.SpinAnim)
	CanAttack = false
	Tentacle.Parent = workspace
	Tentacle.Tentacle.Orientation = Tentacle.Tentacle.Orientation * rotation
	game:GetService("TweenService"):Create(Tentacle.Tentacle, TweenInfo.new(2), {Position = Tentacle.TentacleAppearPos.Position}):Play()
	wait(2.1)
	Anim:Play()
	Anim.Ended:Wait()
	print("Attack Finished")
	wait(1)
	game:GetService("TweenService"):Create(Tentacle.Tentacle, TweenInfo.new(1), {Position = Tentacle.TentacleDissapearPos.Position}):Play()
	wait(1.1)
	CanAttack = true
	Tentacle:Destroy()
end


game.ReplicatedStorage.BossFightEvent.OnServerEvent:Connect(function()
	local RandomPlayer = nil
	
	
	TearDropAttack()
	wait(6)
	RandomPlayer = selectPlayer()
	BallAttack(RandomPlayer)
	workspace.BossfightTenebris.Cube.CFrame = CFrame.lookAt(workspace.BossfightTenebris.Cube.Position, RandomPlayer.Character.HumanoidRootPart.Position)
	wait(4)
	RandomPlayer = selectPlayer()
	TentacleSmackAttack(RandomPlayer)
	workspace.BossfightTenebris.Cube.CFrame = CFrame.lookAt(workspace.BossfightTenebris.Cube.Position, RandomPlayer.Character.HumanoidRootPart.Position)
	wait(6)
	RandomPlayer = selectPlayer()
	TentacleSpinAttack(RandomPlayer)
	workspace.BossfightTenebris.Cube.CFrame = CFrame.lookAt(workspace.BossfightTenebris.Cube.Position, RandomPlayer.Character.HumanoidRootPart.Position)
	wait(5)
	print("Ended")
end)

  • Additional Screenshots

image

image

[This is on a LocalScript]
image


  • Extra Information

The Remote Event Is Called StartBossFight Because I Wanted It To Be A Boss Fight. But I Decided Making It A Survival Section During Scripting.

I’m Not Getting Any Errors!


[Okay That’s Everything! If any of you can help me i would be really thankful!]

2 Likes

You are trying to fire an event in the LocalScript other than the Script:

game.ReplicatedStorage.BossFightEvent:FireServer()
2 Likes

What? I don’t really understand what your saying? Firing a server event wont work in a LocalScript or what?

Oh. Am i firing the wrong event? Wait… Let me see…

God damn… I’m so freaking dumb. Thank you!

1 Like

I’m sorry if I expressed myself wrong hahaha. At least you understood :))

Yeah! God i feel so stupid :sweat_smile:. i cant believe the entire game was not being developed on because of 1 line. anyways thank you so much!

1 Like

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