Remote event troubles

Hey developers,

I am having a issue with my code and I do not know how to fix it.

Code:

Removed for the reason of leaking!

I am not sure if I am allowed to send “EquipMorphButton” through a remote event. I have tried looking through the devforum, but I was not conclusive. Would there be an alternative way to send this through the event?

You should be able to. Also, you don’t need to send Player as it does that automatically.

If you do remote:FireServer("string") on the client, then you’d do remote.OnServerEvent:Connect(function(Player, String) on the server

1 Like

Ah I see, it seems to be working now, thank you!