Remote Functions how do they work?


Well the title is kinda wrong though cause I know pretty much about RemoteFunctions but I’m just wondering if I could do this;

  • A normal script is in the workspace that fires the RemoteFunction, then a Script inside ServerScriptService is connected to that RemoteFunction and sends a signal to a LocalScript in StarterPlayerScripts.

Is that even possible or?? I know that RemoteFunction are for 2 way-communication from Cliënt-Server-Cliënt But can it also be Script-Server-Local?

If you want to do Server to Server, you can use a BindableEvent. This is the same as a remoteEvent but instead of client to server, it’s server to server as previously mentioned.