How do I remove the Player’s Character in the Workspace without them seeing the killed effect and them not respawning. This is for a place that acts as a menu.
What do you mean by the kill effect? You can just disable the reset button using disabling the ResetButtonCallback
Nah, that’s already been done, but I don’t want their character to be a thing.
Is it like a menu or something that the player wouldn’t be able to see anything anyways?
It’s a Main Menu for a game. They won’t need their character.
You can turn off CharacterAutoLoads in the players property in the explorer. This should prevent the player from loading unless they get requested to.
Turning that Off doesn’t load in the UI.