-- This is LocalScript
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("RemoteEventTest")
local function onTimerUpdate(seconds)
for i = seconds, 0, -1 do
if i % 60 <= 9 then
script.Parent.Text = math.floor(i/60)..":0"..(i%60)
else
script.Parent.Text = math.floor(i/60)..":"..(i%60)
end
script.Parent.Text = i
end
end
remoteEvent.OnClientEvent:Connect(onTimerUpdate)
-- This is normal Script
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("RemoteEventTest")
remoteEvent:FireAllClients(game.Workspace.Maps[lastmap].Time.Value)
-- warn message
17:23:05.808 - Infinite yield possible on 'ReplicatedStorage:WaitForChild("RemoteEvent")' (x2)
17:23:05.809 - Stack Begin
17:23:05.809 - Script 'Players.Rurvker.PlayerGui.ScreenGui.TextLabel.LocalScript', Line 4
17:23:05.809 - Stack End
What’s wrong in this code?