Currently I’m trying to make a script where a specific player is able to move a frame around the screen, but I want this to display to all players in the game. I’ve tried using remoteevents for this (client to server) but I’m not able to display it to the server due to it being a GUI.
I’ve tried looking for resources on remoteevents with GUIs but haven’t found any. Is there actually a possible way of doing this?
Instead of passing the GUI as an argument, why not keep track of the GUI’s current position and then repeatedly fire the remote event with the current position as the argument and then when the other clients receive it, they can base off that position to position their GUI?