I have a remote function: ReplicatedStorage.RemoteFunctions.Party.GetInvites
In a LocalScript I’m trying to fetch invites for the LocalPlayer
openPartyInvitesButton.MouseButton1Click:Connect(function()
if not invitesFrame.Visible then
InvitesGUIUtils:RefreshList()
invitesNotificationsCountLabel:SetAttribute("UnreadCount", 0)
invitesNotificationsCountLabel.Text = "0"
invitesNotificationsCountLabel.Visible = false
end
invitesFrame.Visible = not invitesFrame.Visible
end)
ModuleScript: InvitesGUIUtils:RefreshList()
local PartyUtils = require(ReplicatedStorage.Utils.Party.PartyUtils)
local module = {}
function module:RefreshList()
print("Get invites")
local invites = PartyUtils:GetInvites()
print(invites)
end
return module
ModuleScript: PartyUtils:GetInvites()
local getInvitesFunction = ReplicatedStorage.RemoteFunctions.Party.GetInvites
local module = {}
function module:GetInvites(): { number }
print("[Utils]: Get invites")
return getInvitesFunction:InvokeServer()
end
return module
Server script
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerStorage = game:GetService("ServerStorage")
local PartyService = require(ServerStorage.Services.PartyService)
local getInvitesFunction = ReplicatedStorage.RemoteFunctions.Party.GetInvites
function getInvitesFunction.OnServerInvoke(player)
print("Get invites")
return PartyService:GetPlayerInvites(player)
end
ModuleScript: PartyService:GetPlayerInvites(player)
local module = {}
function module:GetPlayerInvites(player: Player): { number }
local invites = {}
for _, party in pairs(parties) do
if table.find(party.invitedPlayers, player) then
table.insert(invites, party.ownerId)
end
end
return invites
end
return module
Output:
Get invites - Client - InvitesGUIUtils:18
[Utils]: Get invites - Client - PartyUtils:23
As you can see getInvitesFunction.OnServerInvoke
is not being fired because Get invites
is not being printed to the output, although it is clearly invoked. I even tested with the debugger and it gets to the line return getInvitesFunction:InvokeServer()
.
Why is the server not receiving the event?