Removal of possible virus

Hi, I have been working on a project along side my friend for some time now. The game is coming together well. We have not used free models. Rarely I take a sound or a mesh from the toolbox, but that’s about it. Now there is a part spawning at (0,0,0) every second or so. The parts are yellow, red and green.

It’s lagging my game really badly. Also note that I am NOT playtesting, this is happening when I open my game.

Since I started writing this, about 200 new parts have spawned. I have absolutely no idea what could be causing this and how to remove it. I guess there is a virus somehow.

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I have disabled all of my plugins and this is still happening.

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Did you check all the scripts? You could search using ctrl + shift + f and searching Instance.new("Part" (don’t put the bracket on the end, they might be using the parent parameter).

It’s possible for scripts to run without playtesting if triggered.

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Open the microprofiler then go to the detailed mode and you’d be able to see which scripts are firing that often. It’s definitely some sort of script and not a virus.

You can also check script activity.

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Yes, I checked and there is nothing. I just fixed it by rejoining (i’ve been on studio for some time now)

However it is still very weird as I did not type anything for it to occur.

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Is there for some reason an ungrouped humanoid in workspace? A humanoid that is in workspace, not part of any model, will cause lag to your game. You could check for scripts by filtering your workspace in properties and typing “Script”.

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Do u have any plugins? Plugins can cause this issue too

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I mentioned that I disabled all plugins and this was still happening.

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