Remove In-Game Purchase Delays in Studio

Reproduction Steps
It seems Roblox has implemented a new feature that adds friction to In-game purchases.

Instead of being able to Purchase the product immediately you’ll have to wait a few seconds for the button to become clickable.

The problem is this shouldn’t even exist in Studio, I assume that who ever worked on this feature overlooked this part.

Expected Behavior
Nothing we shouldn’t have to wait in Studio to test In-game purchases.

Actual Behavior
Image from Gyazo

Issue Area: Studio
Issue Type: Other
Impact: High
Frequency: Constantly
Date First Experienced: 2021-10-07 00:10:00 (+07:00)
Date Last Experienced: 2021-10-17 00:10:00 (+07:00)

9 Likes

Considering that this is a new feature, I believe this would be considered a feature request as it was never documented that this behavior would be excluded from Studio.

That being said, I support this feature request. While this delay might not seem like much at first, if a developer is testing purchases in their game, this delay can add up to be quite a bit of wasted time. The fact that purchases in Studio do not subtract from your Robux renders this feature useless and a waste of precious development time in Studio.

4 Likes

This is definitely annoying in studio, but actually nice for in-game. I assume this is a purposeful feature to stop accidental purchases. I understand your frustration in studio, and maybe this should be a feature request as I assume this is intensional, but then again, who knows.

2 Likes