Remove server sound while loading

  1. What do you want to achieve? I’ve created a UI that loads locally and causes the sound to play locally. But it sounds server-side and it’s confusing.
    Server-side sounds include train sounds and other sounds.

load sound:I'm Gonna Get Up Remix C - YouTube
Note: Characters are located in spawn locations.

  1. What is the issue?

  2. What solutions have you tried so far? I’ve been trying to find out if I can force clear the sound.

Usually replication handled by sounds can result in some wacky effects

Here’s what I would do:

  • Put the Sound somewhere that is mainly in the Server itself (SoundService seems to be fine for the time being)

  • Use SoundService’s PlayLocalSound() function to play the Sound that way instead, it should work

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