Removing character meshes

I’m making a horror/survival game and I want to change up the players’ avatars a bit.

I want to make all their limbs studded, like the example image below. Is there any way I can do that? I tried changing the Surfaces of all the limbs, but that didn’t work.


You can see the blocky limbs. The studs are on the top and bottom surfaces.

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Put a BlockMesh in all the limbs

Thank you. I managed to then change the surfaces and that then worked.

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Even thought the BlockMesh makes my limbs blocky, I’m not able to change the Surface on a part, it’s locked at Smooth.

Try using a special mesh instead and with the MeshType set to brick

just add clothing dog its not that hard

Which “special mesh”?

Can’t I just find a way to communicate with the Humanoid to disable this kind of thing?

I don’t think so

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