I believe that that the issue may be caused by the image not being at its native size, (1028, 1028), but unfortunately, I need the player-thumbnail to be scalable.
I don’t necessarily need to get rid of the issue with the edges, I’m more looking for a clean way to display the image gathered by [
you can see that I’ve already had a look at that, and if you use a colour picker on the transparent pixels in the image you can see that they are the exact same value of white as the opaque pixels. This is the reason I’ve decided to create a new post, as that solution didn’t fix my issue.
Try keeping your uploaded image at 1024x1024 or below. Larger images get resized on upload which might change the colors of transparent pixels.
If that does not fix your issue then you should download the asset from Roblox and check if the transparent pixels have the correct color. Recently, Roblox has been changing transparent pixel colors on upload. This is a bug and has been fixed twice so far, but it might have resurfaced. You can download an asset from Roblox by going to http://www.roblox.com/asset?id=your_asset_id here then saving it with the correct file extension (.png)
If the colors are wrong in that image then you’ll need to reply to my existing bug report or make a new one. If this issue is occurring again then it likely will not be fixed until January due to the holidays.
I’ve solved the issue by using boatbombers image clipping module, Image Clipping Module.
While this doesn’t fix the issue of the grey borders, it solved my overall image of not being able to effectively create rounded thumbnail of a player’s avatar
that’s what I tried and it worked well! thanks for making the module open source, after I got the image clipping to work I’ve been able to get a pretty realistic home page working