You can write your topic however you want, but you need to answer these questions:
What do you want to achieve?
Removing Player’s accessories on spawn.
What is the issue?
No errors, but wont do anything
What solutions have you tried so far?
I honestly got no idea… I cant seem to see whats wrong with this
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function()
for i, v in pairs(plr.Character:GetChildren()) do
if v:IsA("Accessory") then
v:Destroy()
end
end
end)
end)
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.