Removing rotation order

Ok so I have a question do you know how to remove the rotation order when setting a parts rotation with CFrame what I want to achieve is when I set a parts rotation with CFrame.Angles() for example, I want it to behave the same as the roblox studio “rotator” at the start tab. Yeah thats’s all I really wanna know I searched for it on this dev forum and asked chatgpt but couldn’t find anything.

This is my first topic on the devforum so sorry if it’s not that fancy.

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everyone forget the roblox studio rotator thing I said turns out this one also has a rotation order im dumb

Nevermind I’m just going to use Orientation.