So im having this issue Where When i teleport a player It has a few frames where the objects near the player do not render
My goal is to smoothly teleport the player into the “Domain”
So im having this issue Where When i teleport a player It has a few frames where the objects near the player do not render
Disable StreamingEnabled in workspace properties
Wouldn’t it cause lag if i have a big game?
still dosent work too btw
(30 ahahah)
What Instances are being used to show that white background effect? Are any Scripts involved? Is the white ball shown at the beginning the place where the character is teleported into?
The way i currently do is i replicate the ball 10k studs away from the original position (thhere is prob a better way but idk) I use scripts
And the background has 2parts the floor and the sphere
Do you have StreamingEnabled enabled in your Workspace?
turned it off rn because thats what the guy said above
I was able to fix it rn i had to Turn off streaming and preload some of the assets
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