Code:
Here’s an example of my problem:
I’ve tried setting the texture ID to:
- “0”
- 0
- nil
- :Remove()
- :Destroy()
- “http://www.roblox.com/asset/?id=0”
- “http://www.roblox.com/asset/?id=”
It’ll either give an error message or hide the brick color altogether. In the example mesh above, the Brickcolor is completely hidden.
Is there a way to completely remove the textureID link, but still have the BrickColor show through?