1) Have some ImageLabel referencing the asset by its name (Example: rbxgameasset://Images/myImage)
2) In the Asset Manager, rename the original asset (Example: from myImage to MyImage)
3) Fix the reference in the ImageLabel (Example: rbxgameasset://Images/MyImage)
4) Run
Expected Behavior
The image should be shown normally.
Actual Behavior
The image is not being shown after renaming, even fixing the original name in the ImageLabel.Text
Workaround
I have to
Save the project
Exit Studio
Open Studio again
Issue Area: Studio Issue Type: Display Impact: Moderate Frequency: Constantly
I’m testing here and I noticed some strange behavior.
I have an image that, as you can see in the video, has an entirely different original name. However, I renamed the image to “a” and put the same reference in the ImageLabel.
So far, so good. But renaming the image to “b” in the asset manager, this DOES NOT BREAK the link, even closing and reopening the place (which, theoretically, should happen):
But, if I CLOSE AND OPEN STUDIO, now the link is broken:
Just remembered we forgot to give an update on this, this is partially fixed.
If you have an image named “a” in Studio and in the asset manager, then you rename it from “b”, it should properly unlink now, for the most part. It might take a bit (specifically, on the next UI refresh, like if you hover over a GUI object, because this ended up being a bit more complicated than expected ), but that part should work.
If I remember right, what hasn’t been fixed yet is the other way around. If you have something named “b”, and in the asset manager it is referred to as “a”, and you rename the asset in the asset manager from “a” to “b”, I believe it will not relink until you reopen Studio.