Is rendering everyone’s pets on each client a decent way of doing a pet rendering system? (I would like to use Renderstep Service.)
I'm asking this because I don't know whether to do it like above or purely on the server.
Is rendering everyone’s pets on each client a decent way of doing a pet rendering system? (I would like to use Renderstep Service.)
I'm asking this because I don't know whether to do it like above or purely on the server.
You could do movements (body movers and etc…) on Client
and manage pets or modify them, (or whatever you have to do) on Server
. But that’s my opinion.
So following your question, yes render on client
, it’s gonna be smooth and not affected by server lag or delay.