Rendering problem with skybox on gametest2 when using OpenGL

While I was running Roblox Studio on gametest2, I noticed that the skybox started acting weird recently.

I checked my settings and it turns out I had my GraphicsMode set to OpenGL for some reason.

This issue doesn’t appear to happen when I use other graphics options.

3 Likes

Sorry for questioning here if I’m not supposed to… But what is gametest2, Is it the old robloxlabs or not?

Thanks. This bug should have happened in production studio on OpenGL as well (on your hardware; the issue is hardware-specific - it’s a small precision bug in our new shader pipeline that we enabled yesterday). We’ve disabled this on production for now.

2 Likes

We’ve re-activated a new version of this change on production that shouldn’t have this bug anymore.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.