How would I go about replacing the default movement script? Is it stored somewhere other than just player instances or is it like the animate script where you have to name something in starterplayerscripts?
Everything I’ve looked at has only mentioned what to do inside of the replaced script or how to disable movement entirely, and I’m not sure where else to look.
local ControlModule = require(Player.PlayerScripts:WaitForChild"PlayerModule":WaitForChild"ControlModule")