Replicated Storage

So If I change the name of Replicated Storage does Roblox Stuido still know if its Roblox Studio itself

Like let’s say I change the name of Replicated Storage to “DataStore” Will Lua still notify its Replicated Storage?

game:GetService() and game:FindService() exist for that reason
No it doesn’t matter, name it jibber jabber if you wanted to

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So I cant change it basically?

yes you can

local ReplicatedStorage = game:GetService("ReplicatedStorage")

game.ReplicatedStorage.Name = "DataStore"

local ins = Instance.new("Part")
ins.Parent = game:GetService("ReplicatedStorage")

although its not recommended to change its name

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boy read better…
it doesn’t matter what you name it
if you want to get the service without caring about it’s name use game:GetService()
Other than that, you can change the name of the service however you like

Here’s me, naming them all a random decimal number, but still being able to interact with it

Ok jeez. I’m new to this.
I didn’t know Since I don’t use it enough

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