So If I change the name of Replicated Storage does Roblox Stuido still know if its Roblox Studio itself
Like let’s say I change the name of Replicated Storage to “DataStore” Will Lua still notify its Replicated Storage?
So If I change the name of Replicated Storage does Roblox Stuido still know if its Roblox Studio itself
Like let’s say I change the name of Replicated Storage to “DataStore” Will Lua still notify its Replicated Storage?
game:GetService() and game:FindService() exist for that reason
No it doesn’t matter, name it jibber jabber if you wanted to
So I cant change it basically?
yes you can
local ReplicatedStorage = game:GetService("ReplicatedStorage")
game.ReplicatedStorage.Name = "DataStore"
local ins = Instance.new("Part")
ins.Parent = game:GetService("ReplicatedStorage")
although its not recommended to change its name
boy read better…
it doesn’t matter what you name it
if you want to get the service without caring about it’s name use game:GetService()
Other than that, you can change the name of the service however you like
Here’s me, naming them all a random decimal number, but still being able to interact with it
Ok jeez. I’m new to this.
I didn’t know Since I don’t use it enough
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