ReplicatedStorage Desync

The missing modulescript ( VHMain ) is inserted, moved to nil and it’s old parent ( the model it was inserted in ) is destroyed and then the modulescript is required in which it moves itself to ReplicatedStorage.

Any sort of delay seems to fix it.

EDIT: Doesn’t happen in play solo, only server

Can you extract it into a minimal repro place file? Saves the staff member looking at this some time.

I’ll try, but others won’t be able to insert my model, they’ll need to upload it themselves

ReplicatedStorage_Desync_Repro.rbxmx (1.3 KB)
If it says asset isn’t trusted, upload the modulescript within the script.
Put that in ServerScriptService, then wait 5 seconds and check both Server and Client ReplicatedStorage

Bumperoni ( now that code freeze is over ( ? ) )

FYI This appears to be fixed.

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