-So I tried to make a “pubg zone”, everything worked well until I started welding and tween the whole zone. The video above will describe it, the zone tween but the welded “4 yellow sides” don’t move along.
this is how they are welded
local RE = game.ReplicatedStorage.safezone
local tween = game:GetService("TweenService")
local safe = game.Workspace.safezone
local goal =
{Size = Vector3.new(200, 142.67, 200)}
local goal2 =
{Size = Vector3.new(100, 142.67, 100)}
local goal3 =
{Size = Vector3.new(50, 142.67, 50)}
local tweeninfo =TweenInfo.new(
5,
Enum.EasingStyle.Quart,
Enum.EasingDirection.In,
0,
false,
0
)
local createtween1 = tween:Create(safe, tweeninfo, goal)
local createtween2 = tween:Create(safe, tweeninfo, goal2)
local createtween3 = tween:Create(safe, tweeninfo, goal3)
for i = 350, 0, -1 do
wait(0.2)
local timer = i
RE:FireAllClients(timer)
if timer == 300 then
createtween1:Play()
elseif timer == 180 then
createtween2:Play()
elseif timer == 120 then
createtween3:Play()
end
end```