UPDATE: This has stopped happening as of 7/10/20. Not sure what changed, but this doesn’t seem to be an issue anymore.
This started sometime in the day today (7/9/20). This was not a problem for me earlier in the day or the days prior.
I’ve gotten a few reports of this happening in-game, though I’ve only experienced it in Roblox Studio so far.
If a a game starts with multiple players, the items added to the Teams folder only are replicated to the first player to join (in studio, Player1). For everyone else, nothing inserted seems to show up.
Producing the bug
- Start a local server with at least one player
- On the server place, add in a Team (or anything else) into Teams
- Check the explorer for Player1 (it’s there) and for any other players (it isn’t)
…and that’s it. It’s currently breaking my game in testing for all but one player, so I can’t really test what I’ve been working on anymore.
Also worth noting: teams that are there before the game starts seem to show up. This is only for ones that get added later on.
AMD Ryzen 5 3600X @ 4.2 GHz, 32 GB, NVIDIA GeForce RTX 2070