Reposition avatar parts

So I have the Malivinius package imported, and I want to lower the torso and head.
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to
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Yes, I know that second one looks dumb but I’m going to adjust it more.
The issue with me trying to do this though, is that whenever I actually go to test the game, the parts just default back to their original position relative to the rest, and I don’t know how to make it stop doing this.

Adjust the ‘OriginalPosition’ values inside the attachments that hold a character together.

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To avoid this being tedious, adjust the position of the attachments themselves and then copy their position values into the value instances.
I’m actually not too sure if you have to change those, just try moving the attachments first and if they get automatically fixed back to their original positions then edit the values.

Just tested it, this good enough?
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Mhm! Thank you! I’m not super familiar with rigging and such so this stuff is rather confusing

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I don’t do any rigging and honestly some things about attachments are just confusing to me so dw I get it. Happy I was able to help :grin:

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