Starting maybe a couple hours or so ago, I began getting a lot reports that players in my game were no longer able to sit in any seats without first resetting their characters. I’ve made no changes to any of my games in this time frame and I randomly began experiencing this behavior in Studio doing unrelated testing as well. It seems to occur 100% of the time. Attached below is a repro file:
BrokenSeats.rbxl (14.9 KB)
The game must be set to FilteringEnabled true and PGSSolverEnabled false. Go into F7 testing mode, use the server window to drag the “12C_CanAm” model in ServerStorage into Workspace then sit in one of the seats. You should be able to successfully sit. Now hop out and hop back in to either one of the seats and it shouldn’t work.
Running Windows 10, Studio Version 0.292.0.123769