Require() failing to download asset owned by me

I’m trying to require a module in one of my groups games, but it always comes up with the error: Downloading asset failed for asset id ___. Is the asset id correct and is the asset type "Model"?.

I own both the group and the module, and I have even given permission for the group and experiences under it to use the asset. It works perfectly fine in games under me or my secondary account.
image

Hierarchy of the module:

I’ve already looked up kind of similar posts, but haven’t found a concrete answer. It’s either that or they’ve worked around it and used loadstring() and pastebin. Is there any other fix for this apart from uploading to the group itself or making the module publuc? (I don’t really want to do either of these two)

Private modules: … (they dont exist anymore)
You can’t use such modules in a games that is not owned by the same group.

Require-by-id has to be used on the server.

I’m unsure, but you also might have to publish the module under the group.

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