Hello everyone, this is my first post! I can’t make planet gravity so players can walk and even jump (if you can’t make jump dont do i dont require it much at all)
What do you want to achieve? Gravity for the planet so you can walk
What is the issue? I have totally no knowledge of this
What solutions have you tried so far? I tried walk on walls free model, but it gives ability to walk on the things (like walls) that are welded to the planet (which i dont need).
A bodyvelocity or vectorforce (I prefer bodyvelocity) parented to the player’s HumanoidRootPart could act as gravity.
Changing its movement direction to face the planet’s center in a function connected to runservice’s PreSimulation event would be best for setting the direction. Maybe tweening the player’s rotation so that their feet always point towards said planets center would be a good idea too.