Research Facility 38 Regulations

Hello and welcome to Research Facility 38!
By playing our game, you agree to those rules that are enforced by our specialized teams.

Terminology:

  • Level-# Team = Teams that spawn with level # keycard
  • Level-# Personnel = Players with # level in the group.
  • Specialized teams = Teams that can be obtained trough applications, tryouts and handpicking.
  • Official SD = Security Department members that are Private or above
  • Official ScD = Scientific Department members that are Intern or above

Rules and regulations:
Please note that Class-Ds and Groups of Interest can go anywhere and pick anything from the facility without being punished by the moderators. If a Class-D is found to have illegal items, or it is in a restricted area, it can be terminated. Groups of Interest are KOS.

Light Containment Zone:
Open for everyone, regardless of their level.

There are some exceptions:

  • 173 Balcony is restricted and only Awaiting Orientation+ personnel may enter. Using the button is restricted to Level-3 personnel.
  • 323 chamber is locked and only Level-3 or above Teams may enter.
  • 500 chamber is locked and only Level-3 or above Teams may enter.
  • 330 chamber is locked and only Level-4 or above Teams.
  • 999 chamber is locked and only Level-2 or above Teams.
  • 914 may be used only by Level-2 Personnel and above.
  • SD Armory may be entered only by combative personnel.

Heavy Containment Zone:
Heavy Containment Zone is open for Level-3 Teams and above, or for Level-2 Teams holding the rank of Level-1.

There are some exceptions:

  • 096 chamber may be entered only by Level-5 Teams with a valid reason.
  • 049 chamber may be entered only by Level-5 Teams with a valid reason.
  • 3199 chamber may be entered only by Level-5 Teams with a valid reason.
  • 106 chamber may not be entered at all by non-specialized teams.
  • Armory Bravo can be entered only by specialized teams.
  • Internal Security Department spawn can be entered only by ISD personnel.

Entrance Zone:
Entrance Zone cannot be entered by non-specialized teams, unless authorized or escorted by a specialized-team. Spawns located inside the EZ may be entered only by their designated teams.

Notes:

  • Administrative Department members may authorize someone to bypass the requirement for a specific area.
  • Specialized Teams can let personnel in EZ if no Task Force responds within 5 minutes, if a breach happens.
  • Specialized team (ISD, RAISA, AD, EC etc.) orders must be followed whatsoever.
  • For unfair punishments, please contact one of the Moderation Branch members from Duckling Entertainment.
  • Picking items that ARE NOT found in your armory should not be picked, unless you know that you’re allowed to have them.
Credits

As a way to thank our hard-working contributors, this section is dedicated to them:

  • @LeoAH12 - Building, Map Designing,
  • @0perat0r - Building,
  • @SuperPuiu - Development Leader, Scripter.
  • Duckling Entertainment, Moderation and Community management.
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