Hi,
I’m trying to make a game with lots of play counts, and thus I was thinking to have reserved servers for each section of a map in order to reduce server stress.
I was wondering: Would there be a limit for these reserved servers per main server?
It doesn’t look like there would be a limit according to the documentation. TeleportService | Documentation - Roblox Creator Hub
I mean if you have 100, it would be a bit much, but I don’t think Roblox will limit you for it. If you want to find the limit, feel free to test it though.
Just run some code
for i = 1,math.huge() do
local success,errormsg = pcall(function()
return TeleportService:ReserveServer(game.PlaceId)
end
if not success then
print(i)
break
end
end