Hey, how many reserved server codes can I make?
If i were to use the code (below) would it generate a new code every single time i use this function?
local code = TS:ReserveServer(game.PlaceId) -- Returns a code ```
Hey, how many reserved server codes can I make?
If i were to use the code (below) would it generate a new code every single time i use this function?
local code = TS:ReserveServer(game.PlaceId) -- Returns a code ```
Here is a topic about it
I suppose there are no limits, but why generate a new one if it is not necessary? It is like changing the property of something and immediately going back to the original, it is unnecessary.
First Question
There is no limit.
Second Question
Yes. Every time you call it, it will return with a unique code.
Thank you, so if i wanted to make a system where 4 private servers are accessable by anyone in a game lobby, would i have to create like 4 reserved servers then when they click to join that server i send them to that private server using TeleportToPrivateServer and it’s reserveserver code?