Hi everyone!
Main Issue
I’ve encountered an issue where my GUI keeps getting reset back to its original state even IF resetonspawn if off
Background
A basic understanding of what my script does is that it randomly picks the music, fires a RemoteEvent stored in ServerStorage, and a localscript inside the GUI receives this signal and changes the text accordingly.
ON SPAWN (and after event fired):
ON RESET:
Other Information
I’ve never had this issue before, and I understand it can be fixed by having the event fired whenever the play respawns, but I always remember ResetOnSpawn bypassing that coding requirement.