Resetting a model after button press

  1. I want to learn how to reset a model a few seconds after a button press. What I have is a player falling into water while sitting on a chair but I want to happen multiple times in the same game. There is no click detector in the model because it interferes with the dropping script.
  2. I’ve mainly followed video tutorials on how to script, so I don’t know how to.
  3. I’ve searched but found no answers online (searches came up with a different topic)
    Anything can help! Thank you!

Try storing a clone somewhere in your game or in a variable, then whenever you want to reset, destroy the current model and replace it with the clone or clone the original unaffected model.