local function OnScale(Face, Distance)
if SelectedTarget and ToolSelected == "Scale" then
local Scale = Distance - LastDistance
print(SelectedTarget.Size)
if SelectedTarget:Resize(Face, Scale) then
LastDistance = Distance
end
print(SelectedTarget.Size)
end
end
i’ve already tested this and both prints print the exact same thing even after the :resize() function is used no errors