It was working fine yesterday, but it’s broken now.
I’ve tried reinstalling Studio, Resetting the settings, and resetting the pivot of the model. But those did not fix the issue.
Any help is appreciated!
That works but you have to keep selecting the children of the model when you want to resize. Which is very hard to do when you have +500 models to resize.
try selecting the model and another part that has nothing to do with the model. if that doesnt work try duplicating the model and resizing the model and its duplicate
Noticed a new scale property in models if you click the arrow to reset it to 1 seems to be a small fix but not all the time still very buggy and breaks
These are MeshParts so they can’t be put into a union. Don’t recommend even using unions, they cause lag, oftenly break randomly, and have super weird collision behaviour.