Hello, as you see from the title I’m trying to resize your Roblox character with armor/3d clothes on. I using the the body scales in the humanoid, but they only change the size of the character and not the armor. Does anyone have a solution?
If you construct your armor as accessories, they will be recognized by the character scaling system.
You’ll need to use attachments and put them into an Accessory object.
The armor size won’t change because I’m assuming you’d have used a weld. Welds only keep things together, not update eachothers variables if one is changed.
Anyway, I believe you may have to just simply resize and reposition the peices of armor as there isn’t really any other way to do it. However, unless you have more than 2 sizes (to where you’d then need to use armor-body ratio whatever) you can simply preset the size or tell everything to divide by a certain amount.
Related:
Still have yet to find a solution to this problem because for whatever reason, Roblox only natively supports resizing for the handles of an accessory, not for anything else.
cc @VitalWinter - If you make your armour out of accessories and it’s more than just the handle part, only the handle will scale accrodingly. Everything else just stays the same.